Johny - Pixel art
For this week, I had to transform the main character into a pixel art one and make him look like he is the main character (e.g. apply a colour overlay, or make him stand out in one way or another).
The pixel art chosen for this game was the 16bit style, so this is how Johny, the main character looks
The size of the character was decided by the team, in order to match and fit the environment. So the size I have worked with, was 128x160 pixels. I have kept the colouring to 3 shades per each colour, (base colour, shading and highlight) to follow through with the 16 bit Pixel art style. The outlines were done in a darker shade of the base colour for each part of the body/item of clothing (we have all decided against the black outlines, as that would have made the characters look much harsher and the game itself is aimed at a young audience - 11-12 years old school children).
As this was my very first attempt at pixel art, I had to do some research into the subject and I have found some really good tutorials on https://www.youtube.com/watch?v=GECdvBzkaCs. I found this very useful and have taken into account Zack Finfrock's tips when I have built Johny.
If everything part of the body / item of clothing is kept on a separate layer, it was pretty easy to go back and add the highlight / shading to it. I have also found very useful to have a separate layer with the colour palette ( the different values of each colour used for the individual items), so whenever I needed to go back and modify something, I could just use the colour picker and keep everything consistent.
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